FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/fcQPzzO4"]
[Date "2024.06.06"]
[White "danigarciad"]
[Black "DIVESH_HACKER_BOY"]
[Result "0-1"]
[UTCDate "2024.06.06"]
[UTCTime "13:51:50"]
[WhiteElo "1407"]
[BlackElo "1550"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+18"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 c6?! { (0.00 → 0.56) Inaccuracy. c5 was best. } (1... c5 2. c3 g6 3. Nh3 b5 4. Ng5 Bg7 5. Nxh7 Bxc3 6. dxc3) 2. c3? { (0.56 → -0.90) Mistake. e3 was best. } (2. e3 c5 3. b4 cxb4 4. Ba6 Nxa6 5. d3 b3 6. cxb3 Nc7) 2... Qa5?? { (-0.90 → 1.38) Blunder. e5 was best. } (2... e5 3. d4) 3. Qa4?? { (1.38 → -0.80) Blunder. a3 was best. } (3. a3 Qxc3 4. Nxc3 b5 5. Nxb5 cxb5 6. a4 bxa4 7. Rxa4 Na6 8. Rxa6 Bxa6) 3... Qxc3?? { (-0.80 → 1.00) Blunder. Qxa4 was best. } (3... Qxa4) 4. Qxa7 Qxb2 5. Bxb2 Rxa7 6. Bxg7 Rxa2 7. Rxa2 Bxg7 8. Ra6?! { (0.94 → 0.08) Inaccuracy. d4 was best. } (8. d4 Bxd4) 8... Nxa6 9. d4 Bxd4 10. Nc3?? { (0.09 → -1.94) Blunder. e3 was best. } (10. e3 Bxe3) 10... Bxf2 11. Kxf2 e6?! { (-1.23 → -0.23) Inaccuracy. b5 was best. } (11... b5 12. Nxb5 cxb5 13. Ke3 e5 14. g4 Ne7 15. Kf4 exf4 16. Nf3 Nb4 17. Bg2) 12. Nd5 exd5 13. e4 dxe4 14. Bxa6 bxa6 15. Kf1 e3 16. Kf2?? { (0.48 → -3.42) Blunder. h4 was best. } (16. h4 e2) 16... exf2 17. h4? { (-2.98 → -5.42) Mistake. Nf3 was best. } (17. Nf3 a5) 17... fxg1=Q 18. Rxg1 Nh6?! { (-6.59 → -4.39) Inaccuracy. a5 was best. } (18... a5 19. Rb1) 19. Rh1 Ng8 20. h5?! { (-4.17 → -6.23) Inaccuracy. g4 was best. } (20. g4 c5) 20... Ne7 21. g4?? { (-4.54 → Mate in 8) Checkmate is now unavoidable. Rg1 was best. } (21. Rg1 a5) 21... Nf5 22. gxf5 Bb7?? { (Mate in 13 → -4.10) Lost forced checkmate sequence. Rg8 was best. } (22... Rg8 23. Rh2 Kf8 24. Rh3 a5 25. Rg3 Rxg3 26. h6 Ke8 27. f6 Ke7 28. fxe7) 23. Re1?? { (-4.10 → Mate in 7) Checkmate is now unavoidable. f6 was best. } (23. f6 Rg8) 23... Ke7 24. Rxe7 Rg8 25. Rxf7 c5 26. Rxd7 Ra8 27. Rxb7 a5 28. Rxh7 Ra7 29. Rxa7 c4?? { (Mate in 2 → 1.67) Lost forced checkmate sequence. a4 was best. } (29... a4 30. Rxa4 c4 31. Rxc4#) 30. Rxa5 c3 31. Rb5?? { (1.64 → Mate in 10) Checkmate is now unavoidable. f6 was best. } (31. f6) 31... c2 32. f6 c1=R 33. Rc5 Rxc5 34. f7 Rxh5 35. f8=K Rh6 36. Ke8 Rg6 37. Kd8 Rf6 38. Kc8 Re6 39. Kb8 Rd6 40. Ka8 Rc6 41. Ka7 Ra6 42. Kxa6# { Game ends by variant rule. } 0-1