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Limit the time for a move

Why don't we limit the time for a move to 10% of the time limit for the game?
In other words if you are playing a game that has a time limit of 30min. the maximum amount for each move is 3min.
This will avoid that someone who is loosing after 5 minutes of play stop playing, and you have to wait for the rest of the time to win.
It's annoying if you would want to think 5 minutes in a very difficult position. And this should be accepted, as you accepted to play a 30 minute game.
Playing with an increment more or less solves this problem (if there is any).
I've heard of a |Time per move| time control where you have say 1 min per move, the clock counts down, and resets to 1 min regardless of how much time is actually used on the move (Chessmaster had that as a TC). Never heard of it being used with a normal time control, as one defeats the point of the other.
@Berettatiger
Some positions need more than just 3 minutes of thought. When you come across sore losers who make you wait, do what I do; Just sit back, put on some nice music, have a good coffee and enjoy your winning position and the upcoming win :)
Your opponent will never make you wait longer than what you knew the max time for that game would be.
If you start a 30 min game, you know that 1 hour of your time can be taken.
So if you're so very busy, it's up to you to decide if you should start a 30min game or not.
It's weird that there are so many complaints about people letting there time run out. That never happened to me in long time controls... (maybe your opponent just disconnected?!)
If it were to happen, yes that would be annoying, but still one should be allowed to manage ones time however one likes.
Fixed time per move is essentially Bronstein with no starting "reserve". (I never played Go, but on the electronic chess clocks there's an option for Go time control and I think that's also something like that, though I might be misunderstanding how that time control works :D)

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