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[Event "Rated Antichess game"] [Site "https://lichess.org/Sm2tSuY6"] [Date "2024.05.10"] [White "ChessArtHouse"] [Black "IliasAkhmetov1"] [Result "1-0"] [UTCDate "2024.05.10"] [UTCTime "21:37:14"] [WhiteElo "1862"] [BlackElo "1672"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... f5?? { (Mate in 15 → -0.09) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxf2 6. Bxf7) 2. exf5 g6?? { (0.04 → Mate in 18) Checkmate is now unavoidable. b5 was best. } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Ne7 7. exd7) 3. fxg6 hxg6 4. Ba6 bxa6 5. Qh5?? { (Mate in 15 → 4.28) Lost forced checkmate sequence. Na3 was best. } (5. Na3 Rxh2 6. Rxh2 g5 7. f4 gxf4 8. Nb5 axb5 9. g3 fxg3 10. d4 gxh2) 5... Rxh5?? { (4.28 → Mate in 15) Checkmate is now unavoidable. gxh5 was best. } (5... gxh5 6. Na3) 6. Na3?? { (Mate in 15 → 3.38) Lost forced checkmate sequence. g4 was best. } (6. g4 Rxh2 7. Rxh2 g5 8. Ne2 c6 9. Rh6 Bxh6 10. f4 gxf4 11. Nxf4 Bxf4) 6... Rxh2 7. Rxh2 Nh6 8. Rxh6 Bxh6 9. f4?! { (3.91 → 3.07) Inaccuracy. Ne2 was best. } (9. Ne2) 9... Bxf4 10. Nb5?? { (3.28 → 0.52) Blunder. d3 was best. } (10. d3 Bxc1) 10... Bxd2?? { (0.52 → Mate in 9) Checkmate is now unavoidable. axb5 was best. } (10... axb5 11. d4 Bxc1 12. Rxc1 Kf7 13. Kd2 a6 14. d5 e6 15. dxe6 Kxe6 16. Ne2) 11. Kxd2?? { (Mate in 9 → 0.51) Lost forced checkmate sequence. Nxc7 was best. } (11. Nxc7 Bxe1 12. Nxe8 Qxe8 13. b4 Bxb4 14. c3 Bxc3 15. Ba3 Bxa1 16. Bxe7 Qxe7) 11... axb5 12. c4? { (1.23 → -0.14) Mistake. Ke3 was best. } (12. Ke3 Kf7) 12... bxc4 13. Kd3?? { (0.21 → -2.92) Blunder. Ne2 was best. } (13. Ne2) 13... cxd3 14. Ne2?? { (-2.44 → -7.47) Blunder. Bd2 was best. } (14. Bd2 g5) 14... dxe2 15. Bg5 e1=K 16. Rxe1?! { (-5.38 → -8.60) Inaccuracy. Bxe7 was best. } (16. Bxe7 Kxe7 17. Rxe1 Nc6 18. Rxe7 Nxe7 19. a4 Ba6 20. a5 Qf8 21. g3 d5) 16... e5?? { (-8.60 → Mate in 5) Checkmate is now unavoidable. e6 was best. } (16... e6 17. Rxe6) 17. Rxe5 Qxg5 18. Rxe8 Qxg2 19. Rxc8 Qxb2 20. Rxc7 Qxa2 21. Rxd7 Nxd7# { Game ends by variant rule. } 1-0