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[Event "Rated Antichess game"] [Site "https://lichess.org/alSUctaR"] [Date "2024.03.13"] [White "Saitej_2014"] [Black "CB_Ishaan"] [Result "0-1"] [UTCDate "2024.03.13"] [UTCTime "12:26:32"] [WhiteElo "929"] [BlackElo "994"] [WhiteRatingDiff "-29"] [BlackRatingDiff "+38"] [Variant "Antichess"] [TimeControl "1800+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Ba6 bxa6?! { (-0.11 → 0.94) Inaccuracy. Nxa6 was best. } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. Qh5?! { (0.94 → 0.22) Inaccuracy. a4 was best. } (3. a4 Nc6 4. b4 Bxb4 5. Qf3 Bxd2 6. Qxc6 Bxe3 7. Bxe3 dxc6) 3... Ba3 4. Qxh7 Bxb2?? { (0.55 → 3.53) Blunder. Rxh7 was best. } (4... Rxh7 5. Nxa3 Rxh2 6. Rxh2 a5 7. Nb1 c5 8. Rh6 gxh6 9. b4) 5. Bxb2?? { (3.53 → Mate in 12) Checkmate is now unavoidable. Qxg7 was best. } (5. Qxg7 Bxc1 6. Qxg8 Bxd2 7. Kxd2 Rxh2 8. Rxh2 Qf6 9. Qxe8 Qxf2 10. Qxe6 Qxg1 11. Qxd7 Bxd7) 5... Rxh7 6. Bxg7 Rxg7?? { (Mate in 11 → 2.04) Lost forced checkmate sequence. Rxh2 was best. } (6... Rxh2 7. Rxh2 Qh4 8. Rxh4 e5 9. Bxe5 Nc6 10. Bxc7 d6 11. Bxd6 Bg4 12. Rxg4 Rc8 13. Rxg8) 7. Nc3?? { (2.04 → -0.14) Blunder. h4 was best. } (7. h4 Rxg2) 7... Rxg2 8. Nd5?? { (0.36 → -4.99) Blunder. Nb5 was best. } (8. Nb5 Rxg1 9. Rxg1 axb5 10. Rxg8 Nc6 11. Rxe8 Qxe8 12. d4 Nxd4 13. exd4 c5 14. dxc5 b4) 8... Rxg1 9. Nxc7?? { (-5.23 → Mate in 12) Checkmate is now unavoidable. Rxg1 was best. } (9. Rxg1 exd5) 9... Qxc7 10. Rxg1 Qxh2?? { (Mate in 11 → -3.71) Lost forced checkmate sequence. Qxc2 was best. } (10... Qxc2 11. Rxg8 Qxa2 12. Rxe8 Qxa1 13. Rxc8 Qxe1 14. Rxb8 Qxf2 15. Rxa8 Qxd2 16. Rxa7 Qxh2 17. Rxd7) 11. Rxg8 Qxf2 12. Rxe8 Qxe1 13. Rxc8?? { (-3.54 → Mate in 8) Checkmate is now unavoidable. Rxe1 was best. } (13. Rxe1) 13... Qxd2 14. Rxb8 Qxe3 15. Rxa8 Qb3?? { (Mate in 6 → 3.10) Lost forced checkmate sequence. Qg3 was best. } (15... Qg3 16. Rxa7 a5 17. Rxa5 Qg1 18. Rxg1 e5 19. Rxe5 f5 20. Rxf5 d5 21. Rxd5#) 16. cxb3?? { (3.10 → Mate in 9) Checkmate is now unavoidable. axb3 was best. } (16. axb3) 16... d5 17. Rxa7 f6 18. Rxa6 d4 19. Rxe6 d3 20. Rxf6 d2 21. Rc1 dxc1=Q?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. dxc1=R was best. } (21... dxc1=R 22. Rf1 Rxf1 23. b4 Rc1 24. a3 Rc5 25. bxc5#) 22. Rc6?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. a3 was best. } (22. a3 Qxa3 23. Rf2 Qxb3 24. Ra2 Qxa2#) 22... Qxc6 23. a4 Qxa4 24. bxa4# { Game ends by variant rule. } 0-1